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First of all, there’s Saga of the Goblin Horde, which is epic, fun, and hilarious! Then, there’s this nifty little system called Gold & Glory  that has a certain reminiscence of Old School D&D – we’re talking back in the late 70’s and early 80’s type of dungeon crawly feel. Add a little home brew notes from Rob Randolph’s running of Saga of the Goblin Horde, and I present my Goblin Stronghold with a Random Encounter Generator.

The complex can be used in many ways. Any time that the gang gets their mission from Chief Bignose, use the random encounter generator one or two draws to determine what antics the gang goes through leaving the caves. Simply draw three cards from a pool of cards 2-10 of all suits (remove aces and face cards). Dice will also be used as well. Interpret the cards per the suggestions in the Gold & Glory core book. You’ll also need to have a copy of Saga, the Savage Worlds Deluxe Explorer’s Edition, and the Fantasy Companion.

Another use is to generate betweener missions during the Plot Point Campaign in Saga. Or, you can simply use everything for your own ideas to execute little side missions within the caves.

I tried to keep everything as “theater-of-the-mind” style of play as possible. It’s up to you if you want to actually set out miniatures and set pieces, but it shouldn’t be necessary.

And here is the pdf of the tables:

Vulgorath G&G

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